Terrain Artifacts

Terrain Artifacts

Postby Marshal » Mon Apr 04, 2011 10:41 am

Hi All,

I can really use a hand with this. I am doing a 16 second animation of a ship flying through canyons. The problem is is when I render the sequence I am getting terrain artifacts (pixilation) through out. Why am I getting these and simply how do I prevent them?

I am rendering as a targa image sequence 1280x720 set at brodcast quality minus motion blur.

Your assistance with this is greatly appreciated.

Thanks,

Marshal
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Re: Terrain Artifacts

Postby Marshal » Mon Apr 04, 2011 10:53 am

Picture link since it's not auto posting:

http://s1095.photobucket.com/albums/i47 ... ifacts.jpg

Thanks!
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Re: Terrain Artifacts

Postby vovka » Tue Apr 05, 2011 8:28 am

you using displacement on your terrain, in low quality it will produce artifacts, you need popup quality on material(bump tab) also add smoothens to it.
Also if your background will be blured (motion blur) then no point to use displacement on terrain, it wont be visible with blur.
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