'Tiling' Scenes in little parts

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'Tiling' Scenes in little parts

Postby tuwde » Fri Apr 02, 2010 3:51 am

Hello @ll,

I saw the great images from Gary Miller, with the flying animals, the billboard and so much more.

No I want to create an image for a little challenge...

The title is "how does the world looks like without people"... when people are away from one of the other day..
what do you think how does the world looks like... let us say... after 50 years...

Now I want to create an Image with a lot very old buildings, a lot of eco and animals.

My problem is to tile the scene in more parts. I need to tile them from top to bottom and from left to right.. I think 4 pieces are enough (top left, top right, bottom left, bottom right)... but I can't get it.

i began 5 times... one time I create 2 parts (top left and top right) and want to place them together in Photoshop, but I can do what I want.. you always see the "cut" of the images.

I want on top the buildings, eco and an Jaguar or something like that.. the bottom one I want to see only the terrain with water and some vegetation.
It would be nice if someone can create an Tutorial where I can do it right.

Thank you very much!!

By the way... I wish all a nice easter-time :D
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Re: 'Tiling' Scenes in little parts

Postby Mannie » Fri Apr 02, 2010 11:40 pm

I would do that diffrently. I would first setup the basic scene with as much in it the system can handle. Render that, then i would tak stuff out the scene and place other stuff where you want it and do an area render. The process will take more time but it is easier i think. The area render has to be with a part in it that is in the base image so you can allign it with that part in photoshop. You have enough time for the little challenge by the way, i know that for sure :)
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Re: 'Tiling' Scenes in little parts

Postby tuwde » Sat Apr 03, 2010 12:29 am

Yes, but at moment I really hate my Image because it doesn't work.

I wrote down the height, x, y and z for the camera ... render the first part, and then I place the camera new...

My Image was 600px wide... two Images together in Photoshop are 1200px, but from the second I ony can use ~154px, because the sky was neary exact the self...?

I use Cubes on the left, right and bottom and blend them out in render, so I have "piont" to place the camera better.... it doesn't work really :(

If I place the terrain more left..... the sky is the self...

it's my first challenge.. its my idea and I can't do it. OK, I can make an "easy" one part Image but that is not what I want to do... I could scream.

Your way is what I have to test out, Mannie. Thank you! :)
But what do you do with the clouds? Do you create some in Photoshop, use a Photo or what do you do?

Or I render an very big background first for the sky and after this only the other things as "tubes" without any background and place them together in Photoshop.
But first I want to do some days nothing with vue to get a bit clear....
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Re: 'Tiling' Scenes in little parts

Postby Mannie » Sat Apr 03, 2010 12:51 am

Ah i see what you mean. It is best to make 1200px in one time, at least it be the easiest way since you then don't have to move the camera. Or, not move the camera, but have a tree let's say on the right side of the 600px version, then just move the objects all together to the left, try to align it so that on one side the leaves on the tree are there, and when you move all the leaves on the other side are there, probably very tricky but it might work. The contest will not begin so soon so you will have plenty time to play around and ask for help here, who knows what tricks others will come up with that i don't think of :)

Oh and about the clouds, maybe use metaclouds as you can place them where you want to
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Re: 'Tiling' Scenes in little parts

Postby kriller » Sat Apr 03, 2010 7:29 am

Hello tuwde.
I am not 100% sure what your problem is. Is it that your system cannot handle the amount of details at the right resolution or are you trying to make different enviroments in the same picture, since you want to move the camera?
Like this: http://whitespiritwolf.deviantart.com/a ... -127194530
or http://isilmetriel.deviantart.com/art/T ... s-39021682

If you move the Camera then the edges wont fit together due to distortions at the frame edges.
If you want to eliminate distorion then you can increase the 'Focal' on the camera to 100 maybe.
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Re: 'Tiling' Scenes in little parts

Postby tuwde » Sat Apr 03, 2010 8:50 am

At first many thanks for your answers! :)

@Mannie: If I create an Image in 1200px, then it is the self like with 600px... only with double with.Otherwhise my Vue say... 'bye'.
But to let a bit place left and right and the use of metaclouds is realy a good idea I think. Then I can change the objects much better without problems.

Thank you! :D

@ kriller: My system can not handel so much things in 'only one' scene.

Those are two very nice Images kriller :)

The idea with the focal for the camera I didn't have. I want to test it out, too. Thank you! :D
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Re: 'Tiling' Scenes in little parts

Postby Mannie » Sat Apr 03, 2010 8:59 am

What is the size of the image you want to make ? i think 1200x ? what i meant is make it on the size you want to make, so you said 600px 2 times so it is one time 1200 or can't you render that size ? wich i don't think that is the case
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Re: 'Tiling' Scenes in little parts

Postby tuwde » Sat Apr 03, 2010 9:29 am

Yes of course, I can render in 1200px, but not with all that objects and plants and animals at one time I want to have in it, that was what I mean, sorry Mannie! :roll:
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Re: 'Tiling' Scenes in little parts

Postby Mannie » Sat Apr 03, 2010 9:41 am

So that i understood, but you can make a base scene for what you want, render that, then take things out and other things in , do an area render, paste in photoshop and you can go on doing that. It takes time but i think it is the easiest method, but again who knows what the masters come up with :).
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Re: 'Tiling' Scenes in little parts

Postby kriller » Sat Apr 03, 2010 1:55 pm

Just to be clear. I didn't make those images,just some I found for example:)
But yes I sometimes also have problems at rendering at the desired resolution. I still have a an unfinished project that I cannot render over 1000*1000. :?
But it really motivates you to get the best of what you got hehe.

Maybe I should try Mannies suggestion. You can try dividing your scene up in different layers: "Background" "Middle" and "foreground". Then either hide the 2 others, or delete, and then render just 1 at a time.
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