Modeling for Vue

Welcome to Modeling for Vue video tutorials. If you have any suggestions, please email them to us.
Our tutorials are recorded in 1920x1080 resolution.
In this set of tutorials we will create a Werewolf house model in Hexagon using many different types of techniques. We will create a Vue friendly model. After, we will texture this model in Vue using environment driven, image based, and procedural textures. We will also create a full scene with this model
You can purchase the complete set of these tutorials right now, without waiting on weekly releases. Purchased version also includes:
  • Hexagon project file
  • Vue 8 (xStream or Infinity) project file
  • Three atmosphere presets
  • All materials
  • All texture images
  • OBJ model of the house
  • Fully textured VOB model of the house
  • All video files in HD resolution MP4 format
  • Our appreciaton for your support of our work
Click here to get it now!

Vue friendly modeling [19:48]
  • Creating different types of models in Hexagon, how Vue maps images, and freestyle modeling in Hexagon.
Creating walls [10:13]
  • Modeling the walls in Hexagon, assigning material domains, and different types of walls.
Modeling roof [18:52]
  • Finishing modeling the walls, creating the top of the roof, and modeling roof sides.
Adding details to the roof [20:54]
  • Adding details to the roof, modeling roof supports, and cloning and extracting.
Modeling roof extensions with Hexagon [25:36]
  • Extrusion modeling and line extraction.
Creating door and windows [25:44]
  • Modeling the door, main windows, and modeling the shed.
Assigning materials in Hexagon [21:15]
  • Creating material domains, optimizing the polygon faces of models for Vue materials, and grouping and organizing models for Vue.
Creating roof material in Vue [25:22]
  • Importing models in Vue, creating image texture in Filter Forge, combining procedural and image based textures.
Texturing walls in Vue [13:36]
  • Environment-drive textures, texturing walls, and parametric and world mapping.
Texturing shed and details [29:59]
  • Fixing merging errors, texturing shed, and multi-material control.
Windows and frames [14:50]
  • Two-sided glass, wooden frames, and texturing in Vue.
Doors and supports [13:56]
  • Adding dirt to clean textures, texturing details, and procedural textures.
Creating a scene [20:27]
  • Creating terrain for the model, setting up an atmosphere, and ground textures.
Vue friendly models and material adjustment [12:16]
  • Adjusting materials on Vue friendly models, expansion packs, and fixing problems with incorrect faace mapping.
Full moon scene [17:09]
  • Creating a scene in Vue with the model, setting up terrain, and atmosphere setup.

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